|
|
|
|
While you defend or perform a primary attack, if you are stressed, you must roll 1 fewer defense die or 1 additional attack die. You can rotate your indicator only to your or . After you perform an action, you may perform a red or red action.
Outmaneuver
While you perform a attack, if you are not in the defender's firing arc, the defender rolls 1 fewer defense die.
Heroic
While you defend or perform an attack, if you have only blank results and have 2 or more results, you may reroll any number of your dice.
Ferrosphere Paint
After an enemy ship locks you, if you are not in that ship's , that ship gains 1 stress token.
54 /27
1
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1
5
• Tallissan Lintra
2
3
2
2
1
|
|
|
|
While an enemy ship in your performs an attack, you may spend 1 . If you do, the defender rolls 1 additional die. You can rotate your indicator only to your or . After you perform an action, you may perform a red or red action.
Outmaneuver
While you perform a attack, if you are not in the defender's firing arc, the defender rolls 1 fewer defense die.
Heroic
While you defend or perform an attack, if you have only blank results and have 2 or more results, you may reroll any number of your dice.
45 /23
1
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9
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13
14
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18
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26
27
28
29
a
b
c
d
e
2
|
|
|
While you defend or perform an attack, if the enemy ship is in your , you may spend 1 to change 1 of your blank results to an or result.
• Rose Tico
While you defend or perform an attack, you may spend 1 of your results to acquire a lock on the enemy ship.
Brilliant Evasion
While you defend, if you are not in the attacker's , you may spend 1 to change 2 of your results to results.
• Finn
While you defend or perform a primary attack, if the enemy ship is in your , you may add 1 blank result to your roll (this die can be rerolled or otherwise modified).
• Rey's Millennium Falcon
If you have 2 or fewer stress tokens, you can execute red Segnor's Loop [ or ] maneuvers and perform and actions even while stressed.
90 /45
1
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a
b
c
d
e
3
xwing.haggeluring.su/13-reyfives
DUMP
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["shipAbility"]=>
array(2) {
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string(6) "Talent"
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string(6) "Talent"
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}
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string(3) "2BB"
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string(3) "2NB"
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string(3) "2YB"
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string(3) "3LR"
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string(3) "3TW"
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string(3) "3BB"
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string(3) "3FB"
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string(3) "3NB"
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string(3) "3YW"
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string(3) "3PR"
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string(3) "4FB"
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string(3) "5FB"
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string(3) "5KR"
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}
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string(10) "Resistance"
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array(4) {
[0]=>
array(3) {
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string(6) "attack"
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int(2)
}
[1]=>
array(2) {
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string(7) "agility"
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int(3)
}
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array(2) {
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string(4) "hull"
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int(2)
}
[3]=>
array(2) {
["type"]=>
string(7) "shields"
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int(2)
}
}
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array(5) {
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array(2) {
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string(5) "White"
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string(5) "Focus"
}
[1]=>
array(2) {
["difficulty"]=>
string(5) "White"
["type"]=>
string(5) "Evade"
}
[2]=>
array(2) {
["difficulty"]=>
string(5) "White"
["type"]=>
string(4) "Lock"
}
[3]=>
array(2) {
["difficulty"]=>
string(5) "White"
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string(11) "Barrel Roll"
}
[4]=>
array(2) {
["difficulty"]=>
string(5) "White"
["type"]=>
string(5) "Boost"
}
}
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string(72) "https://squadbuilder.fantasyflightgames.com/ship_types/I_RZ-2_A-wing.png"
}
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string(6) "talent"
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array(1) {
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array(7) {
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string(124) "While you perform a [Front Arc] attack, if you are not in the defender's firing arc, the defender rolls 1 fewer defense die."
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array(1) {
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}
["image"]=>
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}
}
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array(1) {
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}
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}
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array(1) {
[0]=>
array(7) {
["title"]=>
string(6) "Heroic"
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string(6) "Talent"
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string(137) "While you defend or perform an attack, if you have only blank results and have 2 or more results, you may reroll any number of your dice."
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array(1) {
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}
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["ffg"]=>
int(471)
}
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string(7) "agility"
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int(1)
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int(2)
}
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array(1) {
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bool(false)
}
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}
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}
[2]=>
array(9) {
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int(428)
["id"]=>
string(3) "rey"
["pilot_model"]=>
array(16) {
[0]=>
string(26) "scavengedyt1300-Resistance"
[1]=>
string(6) "pilots"
["name"]=>
string(3) "Rey"
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["initiative"]=>
int(5)
["limited"]=>
int(1)
["xws"]=>
string(3) "rey"
["ability"]=>
string(169) "While you defend or perform an attack, if the enemy ship is in your [Front Arc], you may spend 1 [Force] to change 1 of your blank results to an [Evade] or [Hit] result."
["image"]=>
string(89) "https://sb-cdn.fantasyflightgames.com/card_images/en/0ee7006e6cc51d8c08b784c9b770f1b0.png"
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string(89) "https://squadbuilder.fantasyflightgames.com/card_art/1ff06aeff0d74773e9c9f3846b38b75d.jpg"
["force"]=>
array(3) {
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int(2)
["recovers"]=>
int(1)
["side"]=>
array(1) {
[0]=>
string(5) "light"
}
}
["cost"]=>
int(68)
["slots"]=>
array(8) {
[0]=>
string(7) "Missile"
[1]=>
string(4) "Crew"
[2]=>
string(4) "Crew"
[3]=>
string(7) "Illicit"
[4]=>
string(12) "Modification"
[5]=>
string(5) "Title"
[6]=>
string(6) "Gunner"
[7]=>
string(11) "Force Power"
}
["ffg"]=>
int(428)
["hyperspace"]=>
bool(false)
["keywords"]=>
array(3) {
[0]=>
string(9) "Freighter"
[1]=>
string(10) "Light Side"
[2]=>
string(7) "YT-1300"
}
}
["points"]=>
int(90)
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int(106)
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string(15) "scavengedyt1300"
["ship_model"]=>
array(10) {
["name"]=>
string(17) "Scavenged YT-1300"
["xws"]=>
string(15) "scavengedyt1300"
["ffg"]=>
int(57)
["size"]=>
string(5) "Large"
["dial"]=>
array(16) {
[0]=>
string(3) "1BW"
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string(3) "1FB"
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string(3) "1NW"
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string(3) "2TW"
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string(3) "2BB"
[5]=>
string(3) "2FB"
[6]=>
string(3) "2NB"
[7]=>
string(3) "2YW"
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string(3) "3LR"
[9]=>
string(3) "3TW"
[10]=>
string(3) "3BW"
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string(3) "3FW"
[12]=>
string(3) "3NW"
[13]=>
string(3) "3YW"
[14]=>
string(3) "3PR"
[15]=>
string(3) "4FR"
}
["dialCodes"]=>
array(1) {
[0]=>
string(3) "sYT"
}
["faction"]=>
string(10) "Resistance"
["stats"]=>
array(4) {
[0]=>
array(3) {
["arc"]=>
string(17) "Double Turret Arc"
["type"]=>
string(6) "attack"
["value"]=>
int(3)
}
[1]=>
array(2) {
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string(7) "agility"
["value"]=>
int(1)
}
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array(2) {
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string(4) "hull"
["value"]=>
int(8)
}
[3]=>
array(2) {
["type"]=>
string(7) "shields"
["value"]=>
int(3)
}
}
["actions"]=>
array(4) {
[0]=>
array(2) {
["difficulty"]=>
string(5) "White"
["type"]=>
string(5) "Focus"
}
[1]=>
array(2) {
["difficulty"]=>
string(5) "White"
["type"]=>
string(4) "Lock"
}
[2]=>
array(2) {
["difficulty"]=>
string(3) "Red"
["type"]=>
string(5) "Boost"
}
[3]=>
array(2) {
["difficulty"]=>
string(3) "Red"
["type"]=>
string(10) "Rotate Arc"
}
}
["icon"]=>
string(78) "https://squadbuilder.fantasyflightgames.com/ship_types/I_Falcon_Resistance.png"
}
["upgrades"]=>
array(4) {
["crew"]=>
array(2) {
[0]=>
string(8) "rosetico"
["upgrade_model"]=>
array(2) {
[0]=>
array(8) {
[0]=>
string(4) "crew"
["name"]=>
string(9) "Rose Tico"
["limited"]=>
int(1)
["xws"]=>
string(8) "rosetico"
["sides"]=>
array(1) {
[0]=>
array(7) {
["title"]=>
string(9) "Rose Tico"
["type"]=>
string(4) "Crew"
["ability"]=>
string(107) "While you defend or perform an attack, you may spend 1 of your results to acquire a lock on the enemy ship."
["image"]=>
string(89) "https://sb-cdn.fantasyflightgames.com/card_images/en/60ac08169a90794c33d1d582f1a08480.png"
["artwork"]=>
string(89) "https://squadbuilder.fantasyflightgames.com/card_art/92a93952c31c95dff0fc96f31e88cfd3.jpg"
["slots"]=>
array(1) {
[0]=>
string(4) "Crew"
}
["ffg"]=>
int(475)
}
}
["cost"]=>
array(1) {
["value"]=>
int(9)
}
["restrictions"]=>
array(1) {
[0]=>
array(1) {
["factions"]=>
array(1) {
[0]=>
string(10) "Resistance"
}
}
}
["hyperspace"]=>
bool(true)
}
["upgrade_model"]=>
bool(false)
}
}
["force-power"]=>
array(2) {
[0]=>
string(16) "brilliantevasion"
["upgrade_model"]=>
array(2) {
[0]=>
array(7) {
[0]=>
string(11) "force-power"
["name"]=>
string(17) "Brilliant Evasion"
["limited"]=>
int(0)
["xws"]=>
string(16) "brilliantevasion"
["sides"]=>
array(1) {
[0]=>
array(7) {
["title"]=>
string(17) "Brilliant Evasion"
["type"]=>
string(11) "Force Power"
["ability"]=>
string(146) "While you defend, if you are not in the attacker's [Bullseye Arc], you may spend 1 [Force] to change 2 of your [Focus] results to [Evade] results."
["slots"]=>
array(1) {
[0]=>
string(11) "Force Power"
}
["image"]=>
string(89) "https://sb-cdn.fantasyflightgames.com/card_images/en/24b175ad35d035f33a35056b0d1d7a36.png"
["ffg"]=>
int(536)
["artwork"]=>
string(89) "https://squadbuilder.fantasyflightgames.com/card_art/73bd7872a2c74e0402255f868d9d12bb.jpg"
}
}
["cost"]=>
array(1) {
["value"]=>
int(2)
}
["hyperspace"]=>
bool(false)
}
["upgrade_model"]=>
bool(false)
}
}
["gunner"]=>
array(2) {
[0]=>
string(4) "finn"
["upgrade_model"]=>
array(2) {
[0]=>
array(8) {
[0]=>
string(6) "gunner"
["name"]=>
string(4) "Finn"
["limited"]=>
int(1)
["xws"]=>
string(4) "finn"
["sides"]=>
array(1) {
[0]=>
array(7) {
["title"]=>
string(4) "Finn"
["type"]=>
string(6) "Gunner"
["ability"]=>
string(177) "While you defend or perform a primary attack, if the enemy ship is in your [Front Arc], you may add 1 blank result to your roll (this die can be rerolled or otherwise modified)."
["slots"]=>
array(1) {
[0]=>
string(6) "Gunner"
}
["image"]=>
string(89) "https://sb-cdn.fantasyflightgames.com/card_images/en/79477be319935f42270f1712cd269dff.png"
["artwork"]=>
string(89) "https://squadbuilder.fantasyflightgames.com/card_art/7d5d0c76d3c8fdbb5ec893c270eec7b2.jpg"
["ffg"]=>
int(476)
}
}
["cost"]=>
array(1) {
["value"]=>
int(9)
}
["restrictions"]=>
array(1) {
[0]=>
array(1) {
["factions"]=>
array(1) {
[0]=>
string(10) "Resistance"
}
}
}
["hyperspace"]=>
bool(false)
}
["upgrade_model"]=>
bool(false)
}
}
["title"]=>
array(2) {
[0]=>
string(20) "reysmillenniumfalcon"
["upgrade_model"]=>
array(2) {
[0]=>
array(8) {
[0]=>
string(5) "title"
["name"]=>
string(23) "Rey's Millennium Falcon"
["limited"]=>
int(1)
["xws"]=>
string(20) "reysmillenniumfalcon"
["sides"]=>
array(1) {
[0]=>
array(7) {
["title"]=>
string(23) "Rey's Millennium Falcon"
["type"]=>
string(5) "Title"
["ability"]=>
string(195) "If you have 2 or fewer stress tokens, you can execute red Segnor's Loop [[Segnor's Loop Left] or [Segnor's Loop Right]] maneuvers and perform [Boost] and [Rotate Arc] actions even while stressed."
["image"]=>
string(89) "https://sb-cdn.fantasyflightgames.com/card_images/en/23627443c7f5e7447c306ea7c6242634.png"
["artwork"]=>
string(89) "https://squadbuilder.fantasyflightgames.com/card_art/905ee2a41b7d3b6d1f76294b4cd3e99e.jpg"
["slots"]=>
array(1) {
[0]=>
string(5) "Title"
}
["ffg"]=>
int(485)
}
}
["cost"]=>
array(1) {
["value"]=>
int(2)
}
["restrictions"]=>
array(2) {
[0]=>
array(1) {
["factions"]=>
array(1) {
[0]=>
string(10) "Resistance"
}
}
[1]=>
array(1) {
["ships"]=>
array(1) {
[0]=>
string(15) "scavengedyt1300"
}
}
}
["hyperspace"]=>
bool(false)
}
["upgrade_model"]=>
bool(false)
}
}
}
["xws"]=>
string(3) "rey"
}
}
["points"]=>
int(189)
["settings"]=>
array(0) {
}
["vendor"]=>
array(1) {
["ffg"]=>
array(3) {
["builder"]=>
string(20) "Fantasy Flight Games"
["builder_url"]=>
string(44) "https://squadbuilder.fantasyflightgames.com/"
["link"]=>
string(94) "https://squadbuilder.fantasyflightgames.com/squad-preview/b15ae2f3-0675-4393-bda5-1ffe055d2886"
}
}
}
Points are wrong
Points cost are not added or changed here, consult the exporting squadron builder.
I found an impossible faction/ship/pilot/upgrade combination
This software does not validate anything, consult the exporting squadron builder.
Something is wrong
Contact me at xwing@lagnut.net
Differentiate sides on dual sided cards
HTML/CSS/JS Cleanup
Error handling
20191022
Gas clouds
20190527
Recurring force/charges on upgrades
20190421
XWS Export
20190419
Save squad
20190402
OAuth implemented
20190331
XSS prevention
20190329
Kimberly font for stats
20190324
FFG Import
20190323
Fix pilot unique actions.
20190321
Automatic updates of xwing-data2.
Progress on automatic cost-refresh.
20190320
Purple actions.
20190314
Removed ordinance icon from non-ordinance weapons.
20190313
A few icons not renderd in text
20190310
Add ship type to sorting
Fix not finding "pilot-ship"
Click card header to toggle ability text
Obstacle import