|
|
|
While you defend or perform an attack, if the enemy ship is in your , you may spend 1 to change 1 of your blank results to an or result.
• C-3PO
While you coordinate, you can choose friendly ships beyond range 2 if they have on their action bar. After you perform the or action, gain 1 calculate token.
+ |
+
• Rose Tico
While you defend or perform an attack, you may spend 1 of your results to acquire a lock on the enemy ship.
Heightened Perception
At the start of the Engagement Phase, you may spend 1 . If you do, engage at initiative 7 instead of your standard initiative value this phase.
• Finn
While you defend or perform a primary attack, if the enemy ship is in your , you may add 1 blank result to your roll (this die can be rerolled or otherwise modified).
Shield Upgrade
+ 1
• Rey's Millennium Falcon
If you have 2 or fewer stress tokens, you can execute red Segnor's Loop [ or ] maneuvers and perform and actions even while stressed.
100 /50
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
a
b
c
d
e
1
|
|
|
|
While you defend or perform a primary attack, if you are stressed, you must roll 1 fewer defense die or 1 additional attack die. You can rotate your indicator only to your or . After you perform an action, you may perform a red or red action.
Crack Shot | 1
While you perform a primary attack, if the defender is in your , before the Neutralize Results step, you may spend 1 to cancel 1 result.
Heroic
While you defend or perform an attack, if you have only blank results and have 2 or more results, you may reroll any number of your dice.
47 /24
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
a
b
c
d
e
2
5
• Tallissan Lintra
2
3
2
2
1
|
|
|
|
While an enemy ship in your performs an attack, you may spend 1 . If you do, the defender rolls 1 additional die. You can rotate your indicator only to your or . After you perform an action, you may perform a red or red action.
Crack Shot | 1
While you perform a primary attack, if the defender is in your , before the Neutralize Results step, you may spend 1 to cancel 1 result.
Heroic
While you defend or perform an attack, if you have only blank results and have 2 or more results, you may reroll any number of your dice.
42 /21
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
a
b
c
d
e
3
xwing.haggeluring.su/11-reyfives
DUMP
array(9) {
["faction"]=>
string(10) "resistance"
["faction_model"]=>
array(5) {
[0]=>
string(8) "factions"
["name"]=>
string(10) "Resistance"
["xws"]=>
string(10) "resistance"
["ffg"]=>
int(4)
["icon"]=>
string(65) "https://sb-cdn.fantasyflightgames.com/factions/ResistanceIcon.png"
}
["name"]=>
string(8) "ReyFives"
["obstacles"]=>
array(3) {
[0]=>
string(14) "core2asteroid0"
[1]=>
string(14) "core2asteroid2"
[2]=>
string(13) "coreasteroid0"
}
["pilots"]=>
array(3) {
[0]=>
array(7) {
["id"]=>
string(3) "rey"
["pilot_model"]=>
array(16) {
[0]=>
string(26) "scavengedyt1300-Resistance"
[1]=>
string(6) "pilots"
["name"]=>
string(3) "Rey"
["caption"]=>
string(21) "Resourceful Scavenger"
["initiative"]=>
int(5)
["limited"]=>
int(1)
["xws"]=>
string(3) "rey"
["ability"]=>
string(169) "While you defend or perform an attack, if the enemy ship is in your [Front Arc], you may spend 1 [Force] to change 1 of your blank results to an [Evade] or [Hit] result."
["image"]=>
string(89) "https://sb-cdn.fantasyflightgames.com/card_images/en/0ee7006e6cc51d8c08b784c9b770f1b0.png"
["artwork"]=>
string(89) "https://squadbuilder.fantasyflightgames.com/card_art/1ff06aeff0d74773e9c9f3846b38b75d.jpg"
["force"]=>
array(3) {
["value"]=>
int(2)
["recovers"]=>
int(1)
["side"]=>
array(1) {
[0]=>
string(5) "light"
}
}
["cost"]=>
int(68)
["slots"]=>
array(8) {
[0]=>
string(7) "Missile"
[1]=>
string(4) "Crew"
[2]=>
string(4) "Crew"
[3]=>
string(7) "Illicit"
[4]=>
string(12) "Modification"
[5]=>
string(5) "Title"
[6]=>
string(6) "Gunner"
[7]=>
string(11) "Force Power"
}
["ffg"]=>
int(428)
["hyperspace"]=>
bool(false)
["keywords"]=>
array(3) {
[0]=>
string(9) "Freighter"
[1]=>
string(10) "Light Side"
[2]=>
string(7) "YT-1300"
}
}
["points"]=>
int(100)
["recalccost"]=>
int(117)
["ship"]=>
string(15) "scavengedyt1300"
["ship_model"]=>
array(10) {
["name"]=>
string(17) "Scavenged YT-1300"
["xws"]=>
string(15) "scavengedyt1300"
["ffg"]=>
int(57)
["size"]=>
string(5) "Large"
["dial"]=>
array(16) {
[0]=>
string(3) "1BW"
[1]=>
string(3) "1FB"
[2]=>
string(3) "1NW"
[3]=>
string(3) "2TW"
[4]=>
string(3) "2BB"
[5]=>
string(3) "2FB"
[6]=>
string(3) "2NB"
[7]=>
string(3) "2YW"
[8]=>
string(3) "3LR"
[9]=>
string(3) "3TW"
[10]=>
string(3) "3BW"
[11]=>
string(3) "3FW"
[12]=>
string(3) "3NW"
[13]=>
string(3) "3YW"
[14]=>
string(3) "3PR"
[15]=>
string(3) "4FR"
}
["dialCodes"]=>
array(1) {
[0]=>
string(3) "sYT"
}
["faction"]=>
string(10) "Resistance"
["stats"]=>
array(4) {
[0]=>
array(3) {
["arc"]=>
string(17) "Double Turret Arc"
["type"]=>
string(6) "attack"
["value"]=>
int(3)
}
[1]=>
array(2) {
["type"]=>
string(7) "agility"
["value"]=>
int(1)
}
[2]=>
array(2) {
["type"]=>
string(4) "hull"
["value"]=>
int(8)
}
[3]=>
array(2) {
["type"]=>
string(7) "shields"
["value"]=>
int(3)
}
}
["actions"]=>
array(4) {
[0]=>
array(2) {
["difficulty"]=>
string(5) "White"
["type"]=>
string(5) "Focus"
}
[1]=>
array(2) {
["difficulty"]=>
string(5) "White"
["type"]=>
string(4) "Lock"
}
[2]=>
array(2) {
["difficulty"]=>
string(3) "Red"
["type"]=>
string(5) "Boost"
}
[3]=>
array(2) {
["difficulty"]=>
string(3) "Red"
["type"]=>
string(10) "Rotate Arc"
}
}
["icon"]=>
string(78) "https://squadbuilder.fantasyflightgames.com/ship_types/I_Falcon_Resistance.png"
}
["upgrades"]=>
array(5) {
["crew"]=>
array(3) {
[0]=>
string(9) "c3po-crew"
["upgrade_model"]=>
array(3) {
[0]=>
array(8) {
[0]=>
string(4) "crew"
["name"]=>
string(5) "C-3PO"
["limited"]=>
int(1)
["xws"]=>
string(9) "c3po-crew"
["sides"]=>
array(1) {
[0]=>
array(8) {
["title"]=>
string(5) "C-3PO"
["type"]=>
string(4) "Crew"
["ability"]=>
string(194) "While you coordinate, you can choose friendly ships beyond range 2 if they have [Calculate] on their action bar. After you perform the [Calculate] or [Coordinate] action, gain 1 calculate token."
["image"]=>
string(89) "https://sb-cdn.fantasyflightgames.com/card_images/en/a0e80bb89748e7415e945a050f82ba84.png"
["artwork"]=>
string(89) "https://squadbuilder.fantasyflightgames.com/card_art/1629b5a262f8b69e1dee4b841150c9b7.jpg"
["slots"]=>
array(1) {
[0]=>
string(4) "Crew"
}
["grants"]=>
array(2) {
[0]=>
array(2) {
["type"]=>
string(6) "action"
["value"]=>
array(2) {
["type"]=>
string(9) "Calculate"
["difficulty"]=>
string(5) "White"
}
}
[1]=>
array(2) {
["type"]=>
string(6) "action"
["value"]=>
array(2) {
["type"]=>
string(10) "Coordinate"
["difficulty"]=>
string(3) "Red"
}
}
}
["ffg"]=>
int(472)
}
}
["cost"]=>
array(1) {
["value"]=>
int(5)
}
["restrictions"]=>
array(1) {
[0]=>
array(1) {
["factions"]=>
array(1) {
[0]=>
string(10) "Resistance"
}
}
}
["hyperspace"]=>
bool(true)
}
[1]=>
array(8) {
[0]=>
string(4) "crew"
["name"]=>
string(9) "Rose Tico"
["limited"]=>
int(1)
["xws"]=>
string(8) "rosetico"
["sides"]=>
array(1) {
[0]=>
array(7) {
["title"]=>
string(9) "Rose Tico"
["type"]=>
string(4) "Crew"
["ability"]=>
string(107) "While you defend or perform an attack, you may spend 1 of your results to acquire a lock on the enemy ship."
["image"]=>
string(89) "https://sb-cdn.fantasyflightgames.com/card_images/en/60ac08169a90794c33d1d582f1a08480.png"
["artwork"]=>
string(89) "https://squadbuilder.fantasyflightgames.com/card_art/92a93952c31c95dff0fc96f31e88cfd3.jpg"
["slots"]=>
array(1) {
[0]=>
string(4) "Crew"
}
["ffg"]=>
int(475)
}
}
["cost"]=>
array(1) {
["value"]=>
int(9)
}
["restrictions"]=>
array(1) {
[0]=>
array(1) {
["factions"]=>
array(1) {
[0]=>
string(10) "Resistance"
}
}
}
["hyperspace"]=>
bool(true)
}
["upgrade_model"]=>
bool(false)
}
[1]=>
string(8) "rosetico"
}
["forcepower"]=>
array(2) {
[0]=>
string(20) "heightenedperception"
["upgrade_model"]=>
array(2) {
[0]=>
array(7) {
[0]=>
string(11) "force-power"
["name"]=>
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["limited"]=>
int(0)
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string(20) "heightenedperception"
["sides"]=>
array(1) {
[0]=>
array(7) {
["title"]=>
string(21) "Heightened Perception"
["type"]=>
string(11) "Force Power"
["ability"]=>
string(150) "At the start of the Engagement Phase, you may spend 1 [Force]. If you do, engage at initiative 7 instead of your standard initiative value this phase."
["slots"]=>
array(1) {
[0]=>
string(11) "Force Power"
}
["image"]=>
string(69) "https://sb-cdn.fantasyflightgames.com/card_images/Card_Upgrade_19.png"
["artwork"]=>
string(73) "https://squadbuilder.fantasyflightgames.com/card_art/Card_art_XW_U_19.jpg"
["ffg"]=>
int(248)
}
}
["cost"]=>
array(1) {
["value"]=>
int(3)
}
["hyperspace"]=>
bool(true)
}
["upgrade_model"]=>
bool(false)
}
}
["gunner"]=>
array(2) {
[0]=>
string(4) "finn"
["upgrade_model"]=>
array(2) {
[0]=>
array(8) {
[0]=>
string(6) "gunner"
["name"]=>
string(4) "Finn"
["limited"]=>
int(1)
["xws"]=>
string(4) "finn"
["sides"]=>
array(1) {
[0]=>
array(7) {
["title"]=>
string(4) "Finn"
["type"]=>
string(6) "Gunner"
["ability"]=>
string(177) "While you defend or perform a primary attack, if the enemy ship is in your [Front Arc], you may add 1 blank result to your roll (this die can be rerolled or otherwise modified)."
["slots"]=>
array(1) {
[0]=>
string(6) "Gunner"
}
["image"]=>
string(89) "https://sb-cdn.fantasyflightgames.com/card_images/en/79477be319935f42270f1712cd269dff.png"
["artwork"]=>
string(89) "https://squadbuilder.fantasyflightgames.com/card_art/7d5d0c76d3c8fdbb5ec893c270eec7b2.jpg"
["ffg"]=>
int(476)
}
}
["cost"]=>
array(1) {
["value"]=>
int(9)
}
["restrictions"]=>
array(1) {
[0]=>
array(1) {
["factions"]=>
array(1) {
[0]=>
string(10) "Resistance"
}
}
}
["hyperspace"]=>
bool(false)
}
["upgrade_model"]=>
bool(false)
}
}
["modification"]=>
array(2) {
[0]=>
string(13) "shieldupgrade"
["upgrade_model"]=>
array(2) {
[0]=>
array(7) {
[0]=>
string(12) "modification"
["name"]=>
string(14) "Shield Upgrade"
["limited"]=>
int(0)
["xws"]=>
string(13) "shieldupgrade"
["sides"]=>
array(1) {
[0]=>
array(9) {
["title"]=>
string(14) "Shield Upgrade"
["type"]=>
string(12) "Modification"
["text"]=>
string(243) "Deflector shields are a substantial line of defense on most starships beyond the lightest fighters. While enhancing a ship's shield capacity can be costly, all but the most confident or reckless pilots see the value in this sort of investment."
["alt"]=>
array(1) {
[0]=>
array(2) {
["image"]=>
string(124) "https://images-cdn.fantasyflightgames.com/filer_public/2a/c1/2ac1eae4-dd25-4807-b09e-df97786a2093/g18x3-shield-upgrade-2.png"
["source"]=>
string(17) "Season Three 2018"
}
}
["slots"]=>
array(1) {
[0]=>
string(12) "Modification"
}
["grants"]=>
array(1) {
[0]=>
array(3) {
["type"]=>
string(4) "stat"
["value"]=>
string(7) "shields"
["amount"]=>
int(1)
}
}
["image"]=>
string(69) "https://sb-cdn.fantasyflightgames.com/card_images/Card_Upgrade_75.png"
["artwork"]=>
string(73) "https://squadbuilder.fantasyflightgames.com/card_art/Card_art_XW_U_75.jpg"
["ffg"]=>
int(299)
}
}
["cost"]=>
array(2) {
["variable"]=>
string(7) "agility"
["values"]=>
array(4) {
[0]=>
int(3)
[1]=>
int(4)
[2]=>
int(6)
[3]=>
int(8)
}
}
["hyperspace"]=>
bool(false)
}
["upgrade_model"]=>
bool(false)
}
}
["title"]=>
array(2) {
[0]=>
string(20) "reysmillenniumfalcon"
["upgrade_model"]=>
array(2) {
[0]=>
array(8) {
[0]=>
string(5) "title"
["name"]=>
string(23) "Rey's Millennium Falcon"
["limited"]=>
int(1)
["xws"]=>
string(20) "reysmillenniumfalcon"
["sides"]=>
array(1) {
[0]=>
array(7) {
["title"]=>
string(23) "Rey's Millennium Falcon"
["type"]=>
string(5) "Title"
["ability"]=>
string(195) "If you have 2 or fewer stress tokens, you can execute red Segnor's Loop [[Segnor's Loop Left] or [Segnor's Loop Right]] maneuvers and perform [Boost] and [Rotate Arc] actions even while stressed."
["image"]=>
string(89) "https://sb-cdn.fantasyflightgames.com/card_images/en/23627443c7f5e7447c306ea7c6242634.png"
["artwork"]=>
string(89) "https://squadbuilder.fantasyflightgames.com/card_art/905ee2a41b7d3b6d1f76294b4cd3e99e.jpg"
["slots"]=>
array(1) {
[0]=>
string(5) "Title"
}
["ffg"]=>
int(485)
}
}
["cost"]=>
array(1) {
["value"]=>
int(2)
}
["restrictions"]=>
array(2) {
[0]=>
array(1) {
["factions"]=>
array(1) {
[0]=>
string(10) "Resistance"
}
}
[1]=>
array(1) {
["ships"]=>
array(1) {
[0]=>
string(15) "scavengedyt1300"
}
}
}
["hyperspace"]=>
bool(false)
}
["upgrade_model"]=>
bool(false)
}
}
}
}
[1]=>
array(7) {
["id"]=>
string(10) "lulolampar"
["pilot_model"]=>
array(16) {
[0]=>
string(19) "rz2awing-Resistance"
[1]=>
string(6) "pilots"
["name"]=>
string(13) "L'ulo L'ampar"
["caption"]=>
string(15) "Luminous Mentor"
["initiative"]=>
int(5)
["limited"]=>
int(1)
["cost"]=>
int(42)
["xws"]=>
string(10) "lulolampar"
["ability"]=>
string(128) "While you defend or perform a primary attack, if you are stressed, you must roll 1 fewer defense die or 1 additional attack die."
["shipAbility"]=>
array(2) {
["name"]=>
string(23) "Refined Gyrostabilizers"
["text"]=>
string(176) "You can rotate your [Single Turret Arc] indicator only to your [Front Arc] or [Rear Arc]. After you perform an action, you may perform a red [Boost] or red [Rotate Arc] action."
}
["slots"]=>
array(4) {
[0]=>
string(6) "Talent"
[1]=>
string(6) "Talent"
[2]=>
string(7) "Missile"
[3]=>
string(4) "Tech"
}
["image"]=>
string(89) "https://sb-cdn.fantasyflightgames.com/card_images/en/e15d3e2a2fc082b95a64a83df0c96f7f.png"
["artwork"]=>
string(89) "https://squadbuilder.fantasyflightgames.com/card_art/b97a025a7859f54bbc68374ff5d8116e.jpg"
["ffg"]=>
int(435)
["hyperspace"]=>
bool(true)
["keywords"]=>
array(1) {
[0]=>
string(6) "A-wing"
}
}
["points"]=>
int(47)
["recalccost"]=>
int(40)
["ship"]=>
string(8) "rz2awing"
["ship_model"]=>
array(10) {
["name"]=>
string(11) "RZ-2 A-wing"
["xws"]=>
string(8) "rz2awing"
["ffg"]=>
int(54)
["size"]=>
string(5) "Small"
["dial"]=>
array(17) {
[0]=>
string(3) "1TW"
[1]=>
string(3) "1YW"
[2]=>
string(3) "2TB"
[3]=>
string(3) "2BB"
[4]=>
string(3) "2FB"
[5]=>
string(3) "2NB"
[6]=>
string(3) "2YB"
[7]=>
string(3) "3LR"
[8]=>
string(3) "3TW"
[9]=>
string(3) "3BB"
[10]=>
string(3) "3FB"
[11]=>
string(3) "3NB"
[12]=>
string(3) "3YW"
[13]=>
string(3) "3PR"
[14]=>
string(3) "4FB"
[15]=>
string(3) "5FB"
[16]=>
string(3) "5KR"
}
["dialCodes"]=>
array(1) {
[0]=>
string(3) "RZ2"
}
["faction"]=>
string(10) "Resistance"
["stats"]=>
array(4) {
[0]=>
array(3) {
["arc"]=>
string(17) "Single Turret Arc"
["type"]=>
string(6) "attack"
["value"]=>
int(2)
}
[1]=>
array(2) {
["type"]=>
string(7) "agility"
["value"]=>
int(3)
}
[2]=>
array(2) {
["type"]=>
string(4) "hull"
["value"]=>
int(2)
}
[3]=>
array(2) {
["type"]=>
string(7) "shields"
["value"]=>
int(2)
}
}
["actions"]=>
array(5) {
[0]=>
array(2) {
["difficulty"]=>
string(5) "White"
["type"]=>
string(5) "Focus"
}
[1]=>
array(2) {
["difficulty"]=>
string(5) "White"
["type"]=>
string(5) "Evade"
}
[2]=>
array(2) {
["difficulty"]=>
string(5) "White"
["type"]=>
string(4) "Lock"
}
[3]=>
array(2) {
["difficulty"]=>
string(5) "White"
["type"]=>
string(11) "Barrel Roll"
}
[4]=>
array(2) {
["difficulty"]=>
string(5) "White"
["type"]=>
string(5) "Boost"
}
}
["icon"]=>
string(72) "https://squadbuilder.fantasyflightgames.com/ship_types/I_RZ-2_A-wing.png"
}
["upgrades"]=>
array(1) {
["talent"]=>
array(3) {
[0]=>
string(9) "crackshot"
["upgrade_model"]=>
array(3) {
[0]=>
array(7) {
[0]=>
string(6) "talent"
["name"]=>
string(10) "Crack Shot"
["limited"]=>
int(0)
["xws"]=>
string(9) "crackshot"
["sides"]=>
array(1) {
[0]=>
array(8) {
["title"]=>
string(10) "Crack Shot"
["type"]=>
string(6) "Talent"
["ability"]=>
string(167) "While you perform a primary attack, if the defender is in your [Bullseye Arc], before the Neutralize Results step, you may spend 1 [Charge] to cancel 1 [Evade] result."
["slots"]=>
array(1) {
[0]=>
string(6) "Talent"
}
["charges"]=>
array(2) {
["value"]=>
int(1)
["recovers"]=>
int(0)
}
["image"]=>
string(68) "https://sb-cdn.fantasyflightgames.com/card_images/Card_Upgrade_1.png"
["artwork"]=>
string(72) "https://squadbuilder.fantasyflightgames.com/card_art/Card_art_XW_U_1.jpg"
["ffg"]=>
int(230)
}
}
["cost"]=>
array(1) {
["value"]=>
int(3)
}
["hyperspace"]=>
bool(false)
}
[1]=>
array(8) {
[0]=>
string(6) "talent"
["name"]=>
string(6) "Heroic"
["limited"]=>
int(0)
["xws"]=>
string(6) "heroic"
["sides"]=>
array(1) {
[0]=>
array(7) {
["title"]=>
string(6) "Heroic"
["type"]=>
string(6) "Talent"
["ability"]=>
string(137) "While you defend or perform an attack, if you have only blank results and have 2 or more results, you may reroll any number of your dice."
["slots"]=>
array(1) {
[0]=>
string(6) "Talent"
}
["image"]=>
string(89) "https://sb-cdn.fantasyflightgames.com/card_images/en/9f8baf4893cd90288df44b69b50fa788.png"
["artwork"]=>
string(89) "https://squadbuilder.fantasyflightgames.com/card_art/0f6d1677c35001248d7768047c10aa87.jpg"
["ffg"]=>
int(471)
}
}
["cost"]=>
array(2) {
["variable"]=>
string(7) "agility"
["values"]=>
array(4) {
[0]=>
int(1)
[1]=>
int(1)
[2]=>
int(1)
[3]=>
int(2)
}
}
["restrictions"]=>
array(1) {
[0]=>
array(1) {
["factions"]=>
array(1) {
[0]=>
string(10) "Resistance"
}
}
}
["hyperspace"]=>
bool(false)
}
["upgrade_model"]=>
bool(false)
}
[1]=>
string(6) "heroic"
}
}
}
[2]=>
array(7) {
["id"]=>
string(15) "tallissanlintra"
["pilot_model"]=>
array(17) {
[0]=>
string(19) "rz2awing-Resistance"
[1]=>
string(6) "pilots"
["name"]=>
string(16) "Tallissan Lintra"
["caption"]=>
string(15) "Deadly Approach"
["initiative"]=>
int(5)
["limited"]=>
int(1)
["cost"]=>
int(37)
["xws"]=>
string(15) "tallissanlintra"
["ability"]=>
string(136) "While an enemy ship in your [Bullseye Arc] performs an attack, you may spend 1 [Charge]. If you do, the defender rolls 1 additional die."
["shipAbility"]=>
array(2) {
["name"]=>
string(23) "Refined Gyrostabilizers"
["text"]=>
string(176) "You can rotate your [Single Turret Arc] indicator only to your [Front Arc] or [Rear Arc]. After you perform an action, you may perform a red [Boost] or red [Rotate Arc] action."
}
["image"]=>
string(89) "https://sb-cdn.fantasyflightgames.com/card_images/en/72cb6c4e50b0ad24af0bb84ce0aa53f0.png"
["artwork"]=>
string(89) "https://squadbuilder.fantasyflightgames.com/card_art/ee8c3c26ce6432d7581c5f61392597bc.jpg"
["charges"]=>
array(2) {
["value"]=>
int(1)
["recovers"]=>
int(1)
}
["slots"]=>
array(4) {
[0]=>
string(6) "Talent"
[1]=>
string(6) "Talent"
[2]=>
string(7) "Missile"
[3]=>
string(4) "Tech"
}
["ffg"]=>
int(436)
["hyperspace"]=>
bool(true)
["keywords"]=>
array(1) {
[0]=>
string(6) "A-wing"
}
}
["points"]=>
int(42)
["recalccost"]=>
int(37)
["ship"]=>
string(8) "rz2awing"
["ship_model"]=>
array(10) {
["name"]=>
string(11) "RZ-2 A-wing"
["xws"]=>
string(8) "rz2awing"
["ffg"]=>
int(54)
["size"]=>
string(5) "Small"
["dial"]=>
array(17) {
[0]=>
string(3) "1TW"
[1]=>
string(3) "1YW"
[2]=>
string(3) "2TB"
[3]=>
string(3) "2BB"
[4]=>
string(3) "2FB"
[5]=>
string(3) "2NB"
[6]=>
string(3) "2YB"
[7]=>
string(3) "3LR"
[8]=>
string(3) "3TW"
[9]=>
string(3) "3BB"
[10]=>
string(3) "3FB"
[11]=>
string(3) "3NB"
[12]=>
string(3) "3YW"
[13]=>
string(3) "3PR"
[14]=>
string(3) "4FB"
[15]=>
string(3) "5FB"
[16]=>
string(3) "5KR"
}
["dialCodes"]=>
array(1) {
[0]=>
string(3) "RZ2"
}
["faction"]=>
string(10) "Resistance"
["stats"]=>
array(4) {
[0]=>
array(3) {
["arc"]=>
string(17) "Single Turret Arc"
["type"]=>
string(6) "attack"
["value"]=>
int(2)
}
[1]=>
array(2) {
["type"]=>
string(7) "agility"
["value"]=>
int(3)
}
[2]=>
array(2) {
["type"]=>
string(4) "hull"
["value"]=>
int(2)
}
[3]=>
array(2) {
["type"]=>
string(7) "shields"
["value"]=>
int(2)
}
}
["actions"]=>
array(5) {
[0]=>
array(2) {
["difficulty"]=>
string(5) "White"
["type"]=>
string(5) "Focus"
}
[1]=>
array(2) {
["difficulty"]=>
string(5) "White"
["type"]=>
string(5) "Evade"
}
[2]=>
array(2) {
["difficulty"]=>
string(5) "White"
["type"]=>
string(4) "Lock"
}
[3]=>
array(2) {
["difficulty"]=>
string(5) "White"
["type"]=>
string(11) "Barrel Roll"
}
[4]=>
array(2) {
["difficulty"]=>
string(5) "White"
["type"]=>
string(5) "Boost"
}
}
["icon"]=>
string(72) "https://squadbuilder.fantasyflightgames.com/ship_types/I_RZ-2_A-wing.png"
}
["upgrades"]=>
array(1) {
["talent"]=>
array(3) {
[0]=>
string(9) "crackshot"
["upgrade_model"]=>
array(3) {
[0]=>
array(7) {
[0]=>
string(6) "talent"
["name"]=>
string(10) "Crack Shot"
["limited"]=>
int(0)
["xws"]=>
string(9) "crackshot"
["sides"]=>
array(1) {
[0]=>
array(8) {
["title"]=>
string(10) "Crack Shot"
["type"]=>
string(6) "Talent"
["ability"]=>
string(167) "While you perform a primary attack, if the defender is in your [Bullseye Arc], before the Neutralize Results step, you may spend 1 [Charge] to cancel 1 [Evade] result."
["slots"]=>
array(1) {
[0]=>
string(6) "Talent"
}
["charges"]=>
array(2) {
["value"]=>
int(1)
["recovers"]=>
int(0)
}
["image"]=>
string(68) "https://sb-cdn.fantasyflightgames.com/card_images/Card_Upgrade_1.png"
["artwork"]=>
string(72) "https://squadbuilder.fantasyflightgames.com/card_art/Card_art_XW_U_1.jpg"
["ffg"]=>
int(230)
}
}
["cost"]=>
array(1) {
["value"]=>
int(3)
}
["hyperspace"]=>
bool(false)
}
[1]=>
array(8) {
[0]=>
string(6) "talent"
["name"]=>
string(6) "Heroic"
["limited"]=>
int(0)
["xws"]=>
string(6) "heroic"
["sides"]=>
array(1) {
[0]=>
array(7) {
["title"]=>
string(6) "Heroic"
["type"]=>
string(6) "Talent"
["ability"]=>
string(137) "While you defend or perform an attack, if you have only blank results and have 2 or more results, you may reroll any number of your dice."
["slots"]=>
array(1) {
[0]=>
string(6) "Talent"
}
["image"]=>
string(89) "https://sb-cdn.fantasyflightgames.com/card_images/en/9f8baf4893cd90288df44b69b50fa788.png"
["artwork"]=>
string(89) "https://squadbuilder.fantasyflightgames.com/card_art/0f6d1677c35001248d7768047c10aa87.jpg"
["ffg"]=>
int(471)
}
}
["cost"]=>
array(2) {
["variable"]=>
string(7) "agility"
["values"]=>
array(4) {
[0]=>
int(1)
[1]=>
int(1)
[2]=>
int(1)
[3]=>
int(2)
}
}
["restrictions"]=>
array(1) {
[0]=>
array(1) {
["factions"]=>
array(1) {
[0]=>
string(10) "Resistance"
}
}
}
["hyperspace"]=>
bool(false)
}
["upgrade_model"]=>
bool(false)
}
[1]=>
string(6) "heroic"
}
}
}
}
["points"]=>
int(189)
["settings"]=>
array(0) {
}
["vendor"]=>
array(1) {
["lbn"]=>
array(3) {
["builder"]=>
string(15) "Launch Bay Next"
["builder_url"]=>
string(37) "https://launch-bay-next.herokuapp.com"
["link"]=>
string(167) "https://launch-bay-next.herokuapp.com/print?lbx=('ReyFives'.194.4.1.(57.428.(17.248).(8.472.475).(16.476).(15.485).(14.299)).(54.435.(1.230.471)).(54.436.(1.230.471)))"
}
}
["version"]=>
string(6) "2.3.11"
}
Points are wrong
Points cost are not added or changed here, consult the exporting squadron builder.
I found an impossible faction/ship/pilot/upgrade combination
This software does not validate anything, consult the exporting squadron builder.
Something is wrong
Contact me at xwing@lagnut.net
Differentiate sides on dual sided cards
HTML/CSS/JS Cleanup
Error handling
20191022
Gas clouds
20190527
Recurring force/charges on upgrades
20190421
XWS Export
20190419
Save squad
20190402
OAuth implemented
20190331
XSS prevention
20190329
Kimberly font for stats
20190324
FFG Import
20190323
Fix pilot unique actions.
20190321
Automatic updates of xwing-data2.
Progress on automatic cost-refresh.
20190320
Purple actions.
20190314
Removed ordinance icon from non-ordinance weapons.
20190313
A few icons not renderd in text
20190310
Add ship type to sorting
Fix not finding "pilot-ship"
Click card header to toggle ability text
Obstacle import